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2012-11-26
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118 lines
Stos Adventure Creator v1.04
Update Details.....
Dear Registrated User
What you have here is the latest version of SAC, version 1.04,
there have been a few inprovements over version 1.03 which are..
Improved Location and Game Message Menus
Improved Picture handing Options
New Delete Options on Location and Game Message Menus
A Quit to Desktop option (at last)
Note that any game files created with earlier versions of SAC
will not load into the Creator, they have to be converted to the
new format using the CONVERT.BAS program on this disk.
If you load this program into STOS and run it, you are presented
with three options.
1. Convert VAR to ADV.
2. Convert ADV.
3. Quit Program.
Here is what is option does.....
Convert VAR to ADV
When Sac was first released, it saved its data as .VAR files,
this was an horrible big chunk of code which took up a lot of
memory which could be used for other things, it also meant that
created adventures could'nt be compiled.
If you have the old version of Sac which saves these files, then
you can use this option to convert any VAR data files to the
latest ADV format. Just select it and click on the VAR file you
want to convert, the program will load it then ask you for a name
to save it under, so if your file is called CASTLE.VAR, then
enter its new name as CASTLE.ADV, and it will be saved to disk.
Note: The converted VAR file will only load into V1.04 of SAC.
Convert ADV
If you have created ADV data files with versions 1.02 or 1,03
then you will need to use this option to convert them to load
into v1.04 of SAC, this is the same as the CONVERT VAR option,
just load the old ADV file and save it under the same name.
Quit Program
I have'nt a clue what this one does, try it and see.
Location and Game Message menus
These menus have been improved for better input, when you choose
the INSERT and AMEND options, you can now type longer
descriptions and you can use the cursor keys (arrow keys) to step
through the text and postion the cursor anywhere on the screen.
You can also use the BACKSPACE key to delete text and you can
also use the DELETE key, just postion the cursor to the left of
the word you wish to delete and press DELETE, the letter of the
word are erased and the others on the line are moved back.
You can also overwrite text, this is useful if you typed WEST
instead of EAST, just move the cursor over the W and type EAST.
Anyway, just mess about and see what I mean.
In the EDITOR program and your future creations, you can now turn
the graphics on and off by entering these commands.
"pics on", turn the graphics on
"pics off", turn the graphics off
The Quit to Desktop option has replaced the Pictures option, so
what you do now is name your pictures with the format...
"pic+location number+.mbk"
So the picture for Location one would be called "pic1.mbk" and
the picture for location two would be called "pic2.mbk".
Put these pictures on the disk with your data file and the TEST
program will load each picture when it comes to its location
number, so when the game starts, the "pic1.mbk" file will load
and display itself on the screen then the location description
for Location one will appear.
On line 120 of the EDITOR programs listing, you will see a line
of varibles, at the end of the line is one called SCR which is
set to nought, it holds two values...
SCR=0 : (No pictures in the game)
SCR=1 : (Pictures in the game)
So if your game has graphics then set it to one, otherwise leave
it set to nought for a normal text only adventure.
One more thing to mention, the FRAME.PI1 file has now gone, as it
is not needed anymore, so you can now use the whole screen to
draw your pictures, what happens now is the game now loads the
picture, pauses for a few seconds, then clears the screen and
prints the location description, allowing you to have better
larger pictures and location and message descriptions.
Well thats it now, see you later, and come on, get writing some
SAC games and send them to me, I'll give you something back.
By the way, don't bother to try and convert the ADV files on this
disk, I've already done them.
Deano